The F.A.Q.

 

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F.A.Q.

Questions And Answers

Q. Is there a list with the new unique items? I found the Blizzen (bow shots with lightning) and the rings moving mana->health, health->mana. What's the coolest staff for a monk?
I think a king's staff of jester would be very cool :))) I found a breast plate with -8 AC too, but I do not know if it's new. I sold it.
A. Demonspike Coat 251175
The Grandfather 119800
Naj's Light Plate 78700
Veil of Steel 63800
Constricting Ring 62000
Messerschmidt's Reav 58000
Schaefer's Hammer 56125
Gotterdamerung 54900
The Grizzly 50000
Stormshield 49000
Rod of Onan 44167
Eaglehorn 42500
Arkaine's Valor 42000
Griswold's Edge 42000
Mindcry 41500
Windforce 37750
The Cranium Basher 36500
Inferno 34600
Naj's Puzzler 34000
Wicked Axe 31150
Lightforge 26675
Dreamflange 26450
Hellslayer 26200
Royal Circlet 24875
Aguinara's Hatchet 24800
Stonecleaver 23900
Storm Spire 22500
Thundercall 22250
Dragon's Breach 19200
Lightsabre 19150
Doombringer 18250
The Protector 17240
The Undead Crown 16650
Fleshstinger 16500
Sparking Mail 15750
Flamedart 14250
The Celestial Axe 14100
Scavenger Carapace 14000
Holy Defender 13800
Shadowhawk 13750
Wizardspike 12920
OverLord's Helm 12500
Ring of Engagement 12476
Nightscape 11600
Crackrust 11375
Leather of Aut 10550
Fool's Crest 10150
Gnarled Root 9820
Optic Amulet 9750
Ring of Truth 9100
The Needler 8900
Deadly Hunter 8750
Hammer of Jholm 8700
The Bleeder 8500
Empyrean Band 8000
The Falcon's Talon 7867
The Celestial Star 7810
Helm of Sprits 7525
The Executioner's Bl 7080
Gonnagal's Dirk 7040
Baranar's Star 6850
Gibbous Moon 6660
Gleamsong 6520
Wisdom's Wrap 6200
Blackoak Shield 5725
Ice Shank 5250
The Rainbow Cloak 4900
Torn Flesh of Souls 4825
The Bonesaw 4400
Ring of Regha 4175
Harlequin Crest 4000
Immolator 3900
The Butcher's Cleave 3650
The Gladiator's Bane 3450
The Mangler 2850
Sharp Beak 2850
Bow of the Dead 2500
The Blackoak Bow 2500
BloodSlayer 2500
Split Skull Shield 2025
Thinking Cap 2020
The Defender 2000
Black Razor 2000
Civerb's Cudgel 2000
The Rift Bow 1800
The Deflector 1500
Staff of Shadows 1250
The Celestial Bow 1200
Gryphons Claw 1000
Bramble 1000
By Pedro

Q. Is fastest hit recovery for a character 38 monk necessary? I tried it and I think, I don't need it.
A. No..

Q. Could it be the calculation of the Armor class is very mysterious? A read, the monk isn't able to wear heavy armours (> AC 17). But I wear a full plate AC 70 with about +100% AC (magic, blessed) - and my monk wins AC + 70. I know, that this AC 70 comes from the blessed (you do not get the AC 70 from full plate mail, but the +100 % AC from the "blessed"), but the question is, is it intended or a bug?
A. Not mysterious at all:
AC = Dex/5 + level*2
If you use plate you will only get: Dex/5 (the plates full AC of course).
If you use mail you will get: Dex/5+level/2 (the plates full AC)
(Note this only applies for a Monk.)

Q. How do I get better stuff?? Naked or Wearing items??
A. Usually that is what happens. A player with nothing equipped and no cash gets the best stuff. And the more characters you have with you the better chances you have as well.

Q. Is there a better shield then of brilliance? Shields are very hard to find...
A. No.

Q. Is it possible to push spells over lvl 15 by reading WITHOUT magic items increasing spells?
A. No.

Q. Why It is possible to kill a steel lord (I killed over 1000 :).) with 2 hits? He's got over 500 hit points, and I make less then 150. Or is the damage the monk makes without staff added to the damage he makes with staff?
A. Because of a bug all monsters have 200 (actually 197) HP less than stated in hell difficulty. It will be fixed in the upcoming patch.

Q. Can I play multi-player B.net but yet play solo? A. Yes , you can create a private game. 11. Q. I can't kill the Butcher , how can I? A. Rouge: I think the easiest way is open the door to the Butcher's room... get him to chase you into a room with portcallises (gates on the walls you can shoot your bow through). Shut the door behind you before he enters and shoot him with your bow while he just stands there. Warrior: Use your sword and hack away and make sure you don't stand " lose " but stay in a door way. Sorcer: Open the door. Cast firewall and then close the door. Pratice makes perfect.

Q. Why can't I kill Lachdanman ?
A. Basically, you have to save one of King Leoric's Captain of the Guard, Lachdanman, who has been possessed by evil. Still maintaining his composure, despite his transformation, he asks you to help him find a golden elixir that will release him from his living prison. The elixir is found on the next level. Once you give him the elixir, he thanks you and leaves an enchanted helmet called the "Steel Veil".

Q. I've heard Diablo II has already come out , what is it like? Where can you buy it?
A. You mixing up Hellfire with Diablo II. Hellfire is an ADD-ON for Diablo. Diablo II is a different game!

Q. How will / do I know what prefixes and suffixes there are?
A. ( Make corrections as necessary.)
Ar = Armor and Helms
Sh = Shields
We = Weapons swords, maces, axes, dahhers,mauls, clubs,etc
St = Staves
Bo = Bows
Je = Jewelry (rings &amulets)
Ar Sh We St Bo Je Prefix/Suffix
-- -- We -- Bo Je Tin
-- -- We -- Bo Je Brass
-- -- We -- Bo Je Bronze
-- -- We -- Bo Je Iron
-- -- We -- Bo Je Steel
-- -- We -- Bo Je Silver
-- -- We -- Bo Je Gold
-- -- We -- Bo -- Platinum
-- -- We -- Bo -- Mithril
-- -- We -- Bo -- Meteoric
-- -- We -- Bo -- Weird
-- -- We -- Bo -- Strange
-- -- We -- Bo -- Useless
-- -- We -- Bo -- Bent
-- -- We -- Bo -- Weak
-- -- We -- Bo -- Jagged
-- -- We -- Bo -- Deadly
-- -- We -- Bo -- Heavy
-- -- We -- Bo -- Vicious
-- -- We -- Bo -- Brutal
-- -- We -- Bo -- Massive
-- -- We -- Bo -- Savage
-- -- We -- Bo -- Ruthless
-- -- We -- Bo -- Merciless
-- -- We St Bo -- Clumsy
-- -- We St Bo -- Dull
-- -- We St Bo -- Sharp
-- -- We St Bo -- Fine
-- -- We St Bo -- Warrior's
-- -- We St -- -- Soldier's
-- -- We St -- -- Lord's
-- -- We St -- -- Knight's
-- -- We St -- -- Master's
-- -- We St -- -- Champion's
-- -- We St -- -- King's
Ar Sh -- -- -- -- Vulnerable
Ar Sh -- -- -- -- Rusted
Ar Sh -- -- -- -- Fine
Ar Sh -- -- -- -- Strong
Ar Sh -- -- -- -- Grand
Ar Sh -- -- -- -- Valiant
Ar Sh -- -- -- -- Glorious
Ar Sh -- -- -- -- Blessed
Ar Sh -- -- -- -- Saintly
Ar Sh -- -- -- -- Awesome
Ar Sh -- -- -- -- Holy
Ar Sh -- -- -- -- Godly
Ar Sh We St Bo Je Red
Ar Sh We St Bo Je Crimson
Ar Sh We St Bo Je Crimson
Ar Sh We St Bo Je Garnet
Ar Sh We St Bo Je Ruby
Ar Sh We St Bo Je Blue
Ar Sh We St Bo Je Azure
Ar Sh We St Bo Je Lapis
Ar Sh We St Bo Je Cobalt
Ar Sh We St Bo Je Sapphire
Ar Sh We St Bo Je White
Ar Sh We St Bo Je Pearl
Ar Sh We St Bo Je Ivory
Ar Sh We St Bo Je Crystal
Ar Sh We St Bo Je Diamond
Ar Sh We St Bo Je Topaz
Ar Sh We St Bo Je Amber
Ar Sh We St Bo Je Jade
Ar Sh We St Bo Je Obsidian
-- Sh We St Bo -- Emerald
-- -- -- St -- Je Hyena's
-- -- -- St -- Je Frog's
-- -- -- St -- Je Spider's
-- -- -- St -- Je Raven's
-- -- -- St -- Je Snake's
-- -- -- St -- Je Serpent's
-- -- -- St -- Je Drake's
-- -- -- St -- Je Dragon's
-- -- -- St -- -- Angel's
-- -- -- St -- -- Arch-Angel's
-- -- -- St -- -- Plentiful
-- -- -- St -- -- Bountiful
-- -- We St -- -- Flaming
-- -- We St -- -- Lightning
-- -- We -- Bo -- quality
-- -- We -- Bo -- maiming
-- -- We -- -- -- slaying
-- -- We -- -- -- gore
-- -- We -- -- -- carnage
-- -- We -- -- -- slaughter
Ar Sh -- -- -- Je pain
Ar Sh -- -- -- Je tears
Ar Sh -- -- -- Je health
Ar Sh -- -- -- -- protection
Ar Sh -- -- -- -- absorption
Ar -- -- -- -- -- deflection
Ar -- -- -- -- -- osmosis
Ar Sh We -- Bo Je frailty
Ar Sh We -- Bo Je weakness
Ar Sh We -- Bo Je strength
Ar Sh We -- Bo Je might
Ar Sh We -- Bo Je power
Ar -- We -- Bo Je giants
-- -- We -- -- Je titans
Ar Sh We -- Bo Je paralysis
Ar Sh We -- Bo Je atrophy
Ar Sh We -- Bo Je dexterity
Ar Sh We -- Bo Je skill
Ar Sh We -- Bo Je accuracy
Ar -- We -- Bo Je precision
-- -- -- -- Bo Je perfection
Ar Sh We St Bo Je the fool
Ar Sh We St Bo Je dyslexia
Ar Sh We St Bo Je magic
Ar Sh We St Bo Je the mind
Ar Sh We St Bo Je brilliance
Ar -- We St Bo Je sorcery
-- -- -- St -- Je wizardry
Ar Sh We -- Bo Je illness
Ar Sh We -- Bo Je disease
Ar Sh We -- Bo Je vitality
Ar Sh We -- Bo Je zest
Ar Sh We -- Bo Je vim
Ar -- We -- Bo Je vigor
-- -- -- -- -- Je life
Ar Sh We -- Bo Je trouble
Ar Sh We -- Bo Je the pit
Ar Sh We -- Bo Je the sky
Ar Sh We -- Bo Je the moon
Ar -- We -- Bo Je the stars
-- -- We -- Bo Je the heavens
-- -- -- -- -- Je the zodiac
Ar Sh -- -- -- Je the vulture
Ar Sh -- -- -- Je the jackal
Ar Sh -- -- -- Je the fox
Ar Sh -- -- -- Je the jaguar
Ar Sh -- -- -- Je the eagle
Ar Sh -- -- -- Je the wolf
Ar Sh -- -- -- Je the tiger
Ar -- -- -- -- Je the lion
Ar -- -- -- -- -- the mammoth
Ar -- -- -- -- -- the whale
Ar Sh We -- -- -- fragility
Ar Sh We -- -- -- brittleness
Ar Sh We -- -- -- sturdiness
Ar Sh We -- -- -- craftsmanship
Ar Sh We -- -- -- structure
Ar Sh We -- -- -- the ages
Ar -- We -- -- Je the dark
Ar -- We -- -- Je the night
Ar -- We -- -- Je light
Ar -- We -- -- Je radiance
-- -- -- -- Bo -- flame
-- -- -- -- Bo -- fire
-- -- -- -- Bo -- burning
-- -- -- -- Bo -- shock
-- -- -- -- Bo -- lightning
-- -- -- -- Bo -- thunder
-- -- -- -- Bo -- many
-- -- -- -- Bo -- plenty
Ar Sh -- -- -- -- thorns
Ar Sh We -- -- -- corruption
Ar Sh -- -- -- Je thieves
-- -- We St Bo -- the bear
-- -- We -- -- -- the bat
-- -- We -- -- -- vampires
-- -- We -- -- -- the leech
-- -- We -- -- -- blood
-- -- We -- Bo -- piercing
-- -- We -- Bo -- puncturing
-- -- We -- -- -- bashing
-- -- We St Bo -- readiness
-- -- We St Bo -- swiftness
-- -- We St -- -- speed
-- -- We St -- -- haste
Ar -- -- -- -- Je balance
Ar -- -- -- -- Je stability
Ar -- -- -- -- Je harmony
By Bostic.

Q. What is the search spell / skill?
A. This spell is for when you pump 10 guardians into a room and duck around the corner, then you hear a ring drop, "Christ, ill never find it in that big room". turn on your search spell and the ring lights up like a Christmas tree :) you don't find secrets or hidden items with this spell, just the junk you left on the floor. its a spell you get from books, scrolls, staves. I've never played the monk, but if its not his skill then its not a skill at all. if it is then he got a bad skill :)

Q. The Bonvine plate makes all the monsters " wake up " , which class is it intended for?
A. Postings:
> I finally got around to playing a Warrior game with the cowquest activated, and got the Bovine Plate for the first time. I played the Caves (normal) for a trial run, and decided I don't like this Armor on first impression. The plus stats are almost too good for a level 20 character. I mean AC of 150? I was so untouchable in melee that it almost wasn't any fun (almost). But for long term use, the negative side of this Armor makes it worth about the $100 Griz offered me IMHO.
> The +50% light radius wakes up every monster in the level within about two minutes of entering. I realise the layout of the caves contributes to this problem, but I ended up fighting almost every monster in the level all at once. Also, the -1 to all spells zeroed out about half of my Warrior's limited spell book. I don't need much more than a level 1 stone curse right now, but I hate to lose it entirely. Finally, the thing is just darn ugly. Jeez, it has an udder. It looks so bad sitting on the ground that I didn't even want it with the rest of my stuff (I took it up to Complete Nut...let him look at it).
> I am curious as to other players' opinions. Is this the Armor of choice once you get it, or do you leave it on the ground in town? I considered not Identifying it to just get the AC, but then it's still so ugly. Works fine for my monk. Maybe it ain't that good for a Warrior considering the penalty for the spell level it has, but it works fine for me.
I have found the best way to use the bovine plate is to not identifying it. It is then just plain 150 indestructible Armor. Hard to get better for the bard or warrior.

Q. I want to be legit but I don't know what is legit and what is not. How can I tell?
A. Anything dropped as an reward or monster stuff and chests. Also what you buy.

Q. Will Diablo II still have pks?
A. You should be worried about the problem with the big buddy helping out the little buddy is that in a game where PK-ing is allowed, where you cannot back up your chars (server-side storage), and in which it is possible to lose your items, introducing players with items handed down from high-level characters breaks the balance of a low-level game - the gifted PK can slaughter others in a completely unfair battle. It is just as bad as the cheating PKs now that pick on legits. Right now in Diablo I can simply restore my character when I get PK-ed and get my items back ( - I'm talking about situations where the PKs wound you enough in battle so that you get killed by monsters), but if in Diablo 2 I can no longer do this, then this issue with high level characters passing items down still needs to be dealt with, because it'll be as bad as now when people actually hack their characters.

Q. Can I find two uniques in one game?
A. I am unsure. But : >I was doing a SP/MP Hell run, normal difficulty, Hellfire and on L14 I got the Sachatori (new unique, looks like a samurai sword, 1 handed,+10 Magic, pierces Armor, fastest attack and a few other attributes I can't remember) and then on L15 I got it again. Sold them both for 9000. >Never have I got 2 of the same in one game. Ever happen to you?
>Just as a side note, it was at that time I wish I was in SP mode. I would have loved to have been able to drop them off for my rogue.
Did a Laz run with my MAGE the other day, worst game of all time:
Laz: Needler
Blackjade: Flamedart
Advocate: Flamedart
As you can see - all found on the same level and within pixels of each other. Then I topped it off by hitting "quit" accidentally and losing all my stuff in town. Different post: I have collected, in the same multi-player game, two Defender staves. In fact, at one time they were both in my pack at the same time. Different post: Not often but it happens occasionally, once I even got the Gnarled Root tree times in Lazarus level.

Q. Where is the Thinking Cap?
A. I've found one in Diablo multiplayer, playing the upper catacombs (level 5 or 6) solo. A plain old Fallen One dropped it. One tip: don't wear it until you up its durability. When you find a Hidden Shrine, remove all your weapons and Armor. Equip the Thinking Cap and some junk Armor only. Touch the shrine and the Cap's AC should increase by 10. I wear the Cap with a durability of 11, but I've got to take REAL good care of it. I have yet to find another Hidden Shrine, so I don't know it behaves a second time.

Q. Which level can I get Torn Flesh Of The Souls from?
A. On level one. I got it from a Small Chest. It's indestructible , I do need ALOT more info on it.

Q. Will ( If any ) Diablo II cheaters be able to go to Battle.net?
A. I do think the idea proposed earlier, that b.net somehow identify characters which are "pure" b.net and ones which have been altered somehow between b.net logons, is a good one. It wouldn't necessarily mean that the folks who had changes in their characters between sessions were non-legit, but it would let those who like the idea of server-only characters play with other server-only players (or folks they know) while letting people who must or just want to play on their own or over a LAN use their same characters on b.net.

Q. It there a " bug " which will make you lose what you've done in a game??
A. And if that was the session where you found a Royal Circlet, it would still be a Big Deal. Not to mention the fact that "backed up many times" is no guarantee. How often will Blizzard make a tape backup of every single person who plays D2? Because if something goes really wrong, all the data on a server could be lost or corrupted. Then what? "Oh, well, I can always get my now-level 28 rogue up to level 42 again, no problem." I don't think so.

Q. What do the shrines do?
A. Unfortunately this is not complete:
-Oily - "That which does not kill you...". Lights a fire under you and increases your strength.
- Shimmering - "Spiritual energy is restored". Refills mana ball.
- Glowing - "Knowledge is power". +5 to Magic, lose some experience points.
- Solar - "You feel more agile" (now that's original and witty). +2 Dexterity. tells me that this one has given her a number of different messages, raising different stats, so it appear to be a variable shrine.
- Town - "There's no place like home". Casts Town Portal.
- Murphy's - "That which can break will". Reduces current durability of an item by half.
- Mendicant's - "Give and you shall receive". Converts half of your gold into Experience.
- Sparkling Shrine - "Some experience is gained by touch". Gives experience, casts a spell that looks like flash but bigger and lasts longer just where you stand.
- I don't know if this is actually related to the Hellfire add-on or not, but for the first time ever, I have found Gloomy and Weird Shrines in a game.
For more information go to the
Shrines page.

Q. What are the commands to ban / unban ban etc?
A. Basic commands:
/whois Example: /whois Mark. Looks up some basic information on a user, including the user's current location and account number. This is a great way to find your friends online. Aliases for this command: /where is, /where
/whisper Example: /whisper Pat Hi Pat! Sends a private message to a user online regardless of which channel that user is in. This is an excellent way to let your friends know you are online. Aliases for this command: /w /msg
/squelch Examples: /squelch Allen or /squelch #683989. Ignores any future messages from that user, effectively muting that user to you. Aliases for this command: /ignore
/unsquelch Examples: /unsquelch Allen or /unsquelch #683989. Allows a previously squelched user to talk to you normally. Aliases for this command: /unignore
/join Examples: /join bar. Joins a different channel without having to use the channel join screen. Aliases for this command: /channel
/who Examples: /who bar. Displays a list of all the users in the channel. If no channelname is specified it lists the users in the current channel
/users Example: /users.
Displays statistics about the number of users currently connected to Battle.net.
Operator commands:
Operator commands only apply to private channels. The first person to create a private channel becomes the operator of that channel. You can tell who is the operator of a channel by looking for the user with the gavel. When the channel operator leaves, he can pass on the gavel to an heir that he designates.
/designate Examples: /designate Allen or /designate #673989.
Selects a person to become the channel operator when you step down, either by resigning or by leaving the channel.
/resign Example: /resign. Step down as channel operator and become a normal user again. Aliases for this command: /rejoin
/kick Examples: /kick Adam or /kick #578369. Kicks a user out of the channel. This is best used as a warning since a kicked user can return at his leisure.
/ban Examples: /ban Adam or /ban #578369. Kicks a user out of the channel and prevents them him returning until the current operator steps down or leaves the channel. This is the most powerful command at an operator's disposal, so use it wisely.
/unban Examples: /unban Adam or /unban #578369. Allows a banned user to return to the channel.

Q. Which is better?? Sorcerer or warrior?
A. (from postings.)
I wish that were true. A friend of mine and I tried an experiment a while back, he was using a sorcerer, I was using a warrior. We were both approaching 35th level at the time, with appropriately high Armor Classes (I think in the 220s or 230s). He just stood there while I took a good shot at him with a Platinum Sword of Speed. My 'to hit' was in the 140s%. Well, I stood there and whacked at him for several minutes, never did hit him. So, I'm not sure a monk would have much better luck.

Q. What do all the Diablo unique items do?
A. From Desslock:
Unique Items
Item Effect
Aguinara's Hatchet +10 magic, +1 spell level, +75% magic resistance
Arkaine's Valor (Armor) Armor 25, +10 vitality, -3 damage from enemies, fastest hit recovery
Baranar's Star (mace) chance to hit +12%, +80% damage, quick attack, +4 to vitality, -4 dexterity
The Bonesaw (claymore) +10 damage, strength and life, -5 dexterity, mana and magic
Black Razor (dagger) +150% damage, +2 vitality, durability 5
Blackoak Bow +10 dexterity, -10 vitality, +50% damage, -10% light radius, no requirements
Blackoak Shield +10 dexterity, -10 vitality, Armor 18, -10% light radius, high durability
Bow of the Dead +10% to hit, +4% dexterity, -3 vitality
Butcher's Cleaver +10 strength, unusual damage, altered durability
Celestial Axe +15% to hit, +15 hit points, -15 strength
Celestial Star -8 to Armor, +10 damage, +20 light radius
Civerb's Cudgel +200% damage versus demons, -5 dexterity, -2 magic
Constricting Ring resist all maximum, constant hit point loss while worn
Cranium Basher +20 damage, +15 strength, -150 mana, resist all +5%
Defender (sabre) +5 vitality, -5% to hit
The Deflector (shield) Armor 7, +10% resist all, -20% damage, -5% chance to hit
Dreamflange (mace) +30 to magic, +50 mana, +50% resist magic, +20% light radius, spells are increased one level
Doombringer (sword) +25% to hit, +250% damage, -5 all attributes, -25 hit points, -20% light radius
Dragon's Breach (shield) Armor 20, indestructible
Eaglehorn (bow) +20 dexterity, +50% to hit, +100% damage, indestructible
Empyrean Band (ring) +2 attributes, +20% light, fast hit recovery, absorbs 20% of trap damage
Executioner's Blade +150% damage, -10 hit points, -10% light radius, high durability
Falcon's Talon (scimitar) fastest attack, +20% to hit, -33% damage, +10 dexterity
Flame Dart (bow) 1-6 fire hit, +20% chance to hit, +40% resist fire
Fleshstinger (bow) +15 dexterity, +40% to hit, +80% damage
Fool's Crest (crown) -4 attributes, +100 hit points, +6 damage from enemies, attacker takes 1-3
Gibbous Moon (sword) +2 attributes, +25% damage, +15 mana, -30 light
Gladiator's Bane (leather Armor) Armor 25, -2 damage from enemies, high durability, -3 to all attributes
Gleamsong (staff) +25 mana, -3 strength, -3 vitality, 76 phasing charges
Gnarled Root (club) +20% to hit, +300% damage, +10 dexterity, +5 magic, +10% resist all, -10 Armor
Gotterdamerung (crown) +20 all attributes, Armor 60, -4 damage from enemies, all resistance = 0, -40% light
The Grandfather (two-handed sword) only requires one hand, +5 attributes, +20% to hit, +70% damage, +20 hit points
Griswold's Edge (sword) fire hit 1-10, +25% to hit, fast attack, knocks target back, +20 mana, -20 life
The Grizzly (sword) +20 strength, -5 vitality, +200% damage, knocks target back, high durability
Hammer of Jholm +15% to hit, +3 strength, indestructible, +4% to damage
Harlequin Crest (crown) Armor -3, -1 damage from enemies, +2 to all attributes, +7 mana and life
Holy Defender (shield) -2 damage from enemies, +20% resist fire, fast block, high durability
Inferno (sword) 2-12 fire hit, +30% light, +20 mana, +75% resist fire
Immolator (staff) +20% resist fire, 4 fire hit damage 4, +10 mana, -5 vitality, no requirements
Leather of Aut (Armor) +5 strength, -5 magic, +5 dexterity, indestructible
Lightforge (helm) +25% to hit, +150% damage, fire hit damage 10-20, +8 to all attributes, +40% light radius
Lightsabre (sword) +20% light, lightning damage 1-10, +20% to hit, +50% resist lightning
Mindcry (quarter staff) +15 magic, 69 guardian charges, +15% resist all, spells are increased one level
Naj's Lightplate (Armor) Armor 46, durability 7, no strength requirement, +5 magic, +20 mana, +20% resist all, spells increased one level
Naj's Puzzler (staff) +20 magic, +10 dexterity, +20% resist all, 57 teleport charges, -25 hit points The Needler (short bow) +50% to hit, unusual item damage, fast attack
Optic Amulet +20% light, +20% resist lightning, -1 damage from enemies, +5 magic
The Protector (short staff) 86 healing charges, +5 vitality, -5 damage from enemies, armor40, attacker takes 1-3
Rainbow Cloak Armor 10, +1 all attributes, +10% resist all, +5 hit points, high durability
Ring of Engagement -2 damage from enemies, attacker takes 1-3, Armor 5, damages target's armor
Ring of Truth -1 damage from enemies, +10 resist all, +10 hit points
Rod of Onan 50 Golem charges, +100% damage, +5 to all attributes
Royal Circlet (helm) +10 all attributes, +40 mana, armor 40, +10% light radius
Scavenger's Carapace -15 damage from enemies, -9 armor, +5 dexterity, +40% resist lightning
Schaeffer's Hammer -100% damage, 1-50 lightning hit, +50 hit points, +30% chance to hit, +75% resist lightning, +10% light

Q. What do the books on the stand do?
Here goes a table:

Name of Book Purpose
Ancient Tome Arcane knowledge gained - gain Guardian Spell
Binding of the Three Provides the binding of Baal, Mephisto, and Diablo
The Black King Provides background to Lazarus' abduction of Prince Albrecht
Book of the Blind Initiates Halls of Blind quest
Book of Blood Initiates Valor quest.
Book of Vileness Teleports you to Lazarus' unholy altar
The Dark Exile Provides a history of the exiling of Baal, Diablo, and Mephisto
Fungal Tome Initiates Black Mushroom quest when given to Adria
The Great Conflict Provides an introduction to the war between the heavens and hells
Library Book Scroll or spell book
Mythical Book Initiates Chamber of Bone quest
The Realms Beyond Provides an introduction to the awakening of Diablo and the Sin War
Skeleton Tome Scroll or spell book
The Sin War Provides an introduction to the demons' war on earth
Steel Tome Initiates Warlord of Blood quest
The Tale of the Horadrim Provides a history of the Horadrim
Tale of the Three Provides more history on Baal, Mephisto, and Diablo
The Wages of Sin War Provides additional history of the demons' war on earth
Q. The normal shrines do?
A. Name Quote Effect
Abandoned Shrine "The hands of men may be guided by faith." +2 dexterity
Blood Fountain none Each drink restores +1 life
Cauldron Random Random
Creepy Shrine "Strength is bolstered by heavenly faith." +2 strength
Cryptic Shrine "Arcane power brings destruction." Casts Nova spell and restores mana
Divine Shrine "Drink and be refreshed." Restores Health/mana; gives two full Potions of Rejuvenation or one full Potion of mana and one full Potion of Life
Eerie Shrine "Knowledge and wisdom at the cost of self." +2 Magic
Eldritch Shrine "Crimson and azure become like the sun." All potions become Potions of Rejuvenation
Enchanted Shrine "Magic is not always what it seems." Lose one spell level for one spell; all other known spells gain one level
Fascinating Shrine "Intensity comes at the cost of wisdom." Lose mana; gain Firebolt spell levels (if not already at maximum 15th level)
Fountain of Tears none -1 to one attribute, +1 to another
Glimmering Shrine "Mysteries are revealed in the light of reason." Identifies all items in inventory
Goat Shrine Random Random
Gloomy Shrine "Those who defend seldom attack." -1 maximum damage to all weapons; +2 to armor items.
Hidden Shrine "New strength is forged through destruction." One item in inventory -10 durability; all others +10 durability
Holy Shrine "Where ever you go, there you are." Phases you to a random location of currently explored level
Imposing Shrine "A surge of blood interrupts your thoughts." +2 dexterity
Magical Shrine "While the spirit is vigilant the body shines." Casts mana Shield
Murky Pool none Casts Infravision
Mystic Shrine "Your skills increase, but at a price." Lose all gold in inventory, except one piece; gain experience points.
Mysterious Shrine "Some are weakened while one grows strong." +5 to one attribute; -1 to others
Ornate Shrine "Salvation comes at the cost of wisdom." Lose mana; gain Holy Bolt levels (if not already at maximum 15th level)
Purifying Spring none Restores one mana point per drink
Quiet Shrine "The essence of life flows from within." +2 vitality
Religious Shrine "Time cannot diminish the power of steel." Restores all items to full durability
Sacred Shrine "Energy comes at the cost of wisdom." Lose mana; gain levels of Charged Bolt (if not already at maximum 15th level
Secluded Shrine "The way is made clear when viewed from above." Gives the map of the current level
Spiritual Shrine "Riches abound when least expected." Gives a small amount of gold to each open spot in your inventory
Spooky Shrine (m) "Where avarice fails, patience brings reward."(user); "Blessed by a benevolent companion." All other players get hit points restored
Stone Shrine "The power of mana refocused renews." Restores charges in staves
Tainted (m) "Those who are last may yet be first."(user); "Generosity brings its own reward." User gets a random +1 stat; other players get -1 to all attributes
Thaumaturgic Shrine "What was once opened is now closed." Refills chests on current level
Weird Shrine "The sword of justice is quick and sharp." +1 damage to all weapons in inventory.